RealEye 8.1 Release Notes

June 17, 2021

We haven’t been idle since the last update (RealEye 8.0). This time we would like to present:

  • Fixation Plot – available for participants’ recordings (Read more here),
  • the ability to slow down the speed of recording display,
  • the surprise level as a new emotion available in our Facial Coding feature (Read more here),
  • new demos for all study types,
  • the Quick Preview option added with shortened calibration and verification
  • no need to click “OK” when “return your eyes to green dots” (it was hard to do when participants were asked to click sth on keyboard).

If you’re still wondering how to move your studies on-line, take a look at our latest article: Eye tracking study: Online vs. Offline.

Amazing Surveys Module

April 23, 2021

We’re happy to announce that we’ve just released RealEye v8.0, which contains a pretty commonly asked feature: the ability to ask participants several, different types of questions after each stimulus.

Each survey can contain questions with several question types:

  • Text input (long/short)
  • 5-star grading (Likert scale)
  • Single/ multiple choice
  • Matrix questions
  • Images-based answers

Thanks to this feature there’s no need to redirect participants back and forward to external questionnaires – everything now can be handled directly on RealEye platform which makes the entire process (both, for the researcher and the participant) easier and more intuitive.

Special thanks to Startup Spark from ŁSSE.

If you’re still wondering how to move your studies on-line, take a look at our latest article: Eye tracking study: Online vs. Offline.

RealEye 7.3 Release Notes

March 11, 2021

We’re happy to announce that we’ve just released RealEye v7.3, which contains a pretty commonly asked feature: the ability to finish displaying stimuli (image/video) on a keystroke event.

This ability will enable researchers to create implicit reaction tests like IAT or IRT and measure not only which keys were pressed but also what was the reaction time was and the average reaction time for each key separately.

Please read more about this recent feature in our Support

Special thanks to Pablo for requesting this feature long time ago, it’s finally out there! :)

If you’re still wondering how to move your studies on-line, take a look at our latest article: Eye tracking study: Online vs. Offline.

RealEye 7.2 Release Notes

March 5, 2021

RealEye v7.2 release focused mainly on ensuring more useful data.
This time we’ve tackled two things:

  • Reduce eye-tracking data gaps when the participant moves head too much.
    SOLVED: The eye-tracking test is paused when the “fix your position” popup is displayed.
  • Increase eye-tracking sampling rate for low-end/old hardware that does not support WebGL (GPU acceleration).
    SOLVED: We’re now using the latest browser features that should result in up to a 40% higher eye-tracking sampling rate.

Other essential updates in version 7.2:

  • We’ve enabled the ability to export Facial Coding data into CSV (Facial Coding is still in BETA).
  • The price for a University license changed to $350/month. If you have active University license – those changes won’t affect your account.
  • Exports are re-ordered into several categories.
  • Drop-rate info for the last 30 and 7 days.

If you’re still wondering how to move your studies on-line, take a look at our latest article: Eye tracking study: Online vs. Offline.